Raider Intramural Dodge Ball
IMPORTANT DATES & LOCATIONS
Games will be played in the outfield of the softball diamond.
Registration (Sept.23rd -Oct.5th)
Projected start date (Oct. 7th)
RULES AND GUIDELINES
The game may be played indoors or outdoors. The playing field shall be a rectangle, 60 ft long and 30 ft wide, divided into two equal sections by a center-line. "Attack-lines" are 3 feet from, and parallel to the centerline.
Teams will be made up of 6-10 players. Six players will compete on a side while others will be available as substitutes. Substitutes may enter the game only during timeouts or in the case of an injury.
The official ball used in tournament and league play will be an 8.25" rubber-coated foam ball. Additional equipment like knee and elbow pads is optional.
During game play, all players must remain within the boundary lines. Players may leave the boundaries through their end-line only to retrieve stray balls. They must also return through their end-line.
THE OPENING RUSH
Game begins by placing the dodge balls evenly along the center line. Players then take a position behind their end line. Following a signal by the official, teams may quickly approach the centerline to retrieve the balls. Once a ball is retrieved it must be taken behind the "attack-line" before it can be legally thrown.
The object of the game is to eliminate all opposing players by getting them "OUT". This may be done by:
- Hitting an opposing player with a LIVE thrown ball below the shoulders.
- Catching a "live" ball thrown by your opponent before it touches the ground.
(FYI) A "live" ball is defined as a thrown ball not touching anything, including the floor, another ball, another player, official or other item outside of the playing field (wall, ceiling, etc.)
During pool play or regular-season matches, rules will be enforced primarily by the "honor system". Players will be expected to rule whether or not a hit was legal or whether they were legally eliminated. All contests will be supervised by a court monitor via the Recreation Coordinator. The court monitor’s responsibility will be to rule on any situation in which teams cannot agree. The court monitor’s ruling is final and not up for debate.
TIME-OUTS & SUBSTITUTIONS
Each team will be allowed one (1) 30 second timeout per game. At this time a team may substitute players into the game.
In order to reduce stalling, a violation will be called if a team in the lead controls all six balls on their side of the court for more than 5 seconds. This also applies to teams that are tied.
TIMING AND WINNING A GAME
The first team to legally eliminate all opposing players will be declared the winner. A 10-minute time limit has been established for each contest. If neither team has been eliminated at the end of the 10 minutes, the team with the greater number of players remaining will be declared the winner.
If any concerns, problems or questions arise don't hesitate to contact Marquis Malcom, the Recreation Coordinator at email@example.com.